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Energy Based Objects
2.01
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Public Attributes | |
| bool | monochrome = true |
| float | grainIntensityMin = 0.1f |
| float | grainIntensityMax = 0.2f |
| float | grainSize = 2.0f |
| The size of the noise grains (1 = one pixel). | |
| float | scratchIntensityMin = 0.05f |
| float | scratchIntensityMax = 0.25f |
| float | scratchFPS = 10.0f |
| Scratches jump to another locations at this times per second. | |
| float | scratchJitter = 0.01f |
| While scratches are in the same location, they jitter a bit. | |
| Texture | grainTexture |
| Texture | scratchTexture |
| Shader | shaderRGB |
| Shader | shaderYUV |
Protected Member Functions | |
| void | Start () |
| void | OnDisable () |
Properties | |
| Material | material [get] |
| bool monochrome = true |
Monochrome noise just adds grain. Non-monochrome noise more resembles VCR as it adds noise in YUV color space, thus introducing magenta/green colors.
1.7.5.1