Public Types |
| enum | ButtonPressType { Hold,
Tap,
Release
} |
| enum | SendMessageType { SendMessage,
SendMessageUpwards,
BroadcastMessage
} |
Public Attributes |
|
string | axisName = "Fire1" |
|
string | messageToSend = "" |
|
GameObject | objectToSendTo |
|
ButtonPressType | buttonPressType = ButtonPressType.Hold |
|
SendMessageType | messageType = SendMessageType.SendMessage |